Role: Designer & Prototype Developer
Real-time tide-line visualization overlaid on live video, aligned to geospatial coordinates. Client scenario: reading rising water levels against known coastal geometry, under varying light and weather conditions.
Built the working prototype in Unity with ARKit and geospatial APIs. Tested against outdoor conditions where the AR alignment problem is hard — glare, motion, GPS drift.
Prototype was the pitch deliverable — won the engagement. Cantina continued the work after I left.