Colin Owens

Rising Tides

AR / geospatial · Unity · ARKit

Role: Designer & Prototype Developer

Real-time tide-line visualization overlaid on live video, aligned to geospatial coordinates. Client scenario: reading rising water levels against known coastal geometry, under varying light and weather conditions.

Built the working prototype in Unity with ARKit and geospatial APIs. Tested against outdoor conditions where the AR alignment problem is hard — glare, motion, GPS drift.

Prototype was the pitch deliverable — won the engagement. Cantina continued the work after I left.

Tide-line overlay on live video

 
Colin Owens
2026